Singleton pattern in C is a software design principle that ensures a class or module has only one instance throughout the application lifecycle. This pattern is crucial in managing shared resources such as configuration settings, logging, or connection pools in C programs. By implementing the singleton pattern, developers avoid redundant instances and promote efficient memory usage. The singleton pattern in C is widely used to maintain global state while controlling access and ensuring consistency in complex software architectures.

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Singleton design pattern this pattern ensures that only a single instance of a given object can exist.
The singleton pattern is used when you need one, and only one instance of your class.
The many colors used in this pair give the mittens the rich look of tapestry, yet only the background colors change during knitting.
Problem: store some common data in a singleton or static class about your program in an object array, which you store in a class.
We can implement this pattern in different ways.